Monday, October 7, 2013

list of to do


  • proper cad for site (now that I know where things need to be)
    • trees, pond, coal loader, existing buildings
  • upper site:
    • form for main building (sketches, sketchup!!)
    • reconsider entrance??
    •  
  • lower site:
    • reconsider tunnel (as per Jane's feedback from moodle)
    • connections between levels (ground, mezzanine, upper)
    • some form on to of the platform
      • shading
      • keep a lot of open space for public uses
      • still needs to bring natural light into tunnels!
      • landscaping
    • do I want to keep the communal gardens somewhere?!?!

  • NEED to consider relation between the two structures(upper/lower site). A common design language? Needs balance
  • viewing decks throughout the head perhaps, ("they could be similar forms to your buildings albeit ion a smaller scale that emerge in bush along strip of road - somewhat like the gun emplacements around middle head?? " Jane moodle)
  • refine/formalise relations between greater site
    • transport schemes
    • rough concept design for station? realise the potential



DRAWINGS TO HAVE EVENTUALLY

  • transport plan
  • site plan (1:1000/1:500?*) - shows overall, connections between buildings etc
  • elevation from water (1:1000*) - how forms work in landscape
  • main building (1:100/1:200*) -  work out internal spaces
  • main building section...
  • main building interior perspective
  • entrance perspective
  • coal loader plan x3
  • coal loader section x2 or 3
  • coal loader int perspective?
  • top of platform perspective
  • a lot of other perspectives 
    • from the wharf
    • and other stuff
*ish

Monday, September 16, 2013

Sketchbook...

I have also been keeping a notebook just for studio... I don't know why they randomly rotated halfway through...
















Site overview

Ideas for wharf... this carves into the land to introduce water into site. I thought about creating a boardwalk like this, but I think that would be a bit frivolous.... excessive...

I came up with a wharf/boardwalk like this that wraps around the foreshore. It is used as a ferry stop. it comes into the terraces to the central building and wraps around to the other end of the coal loader. This provides an alternate route to getting to the other side for the walks, and also has a better view. I think it is important to give the fantastic foreshore back to the public; i think the locals in particular would appreciate this, but it's also nice for the tourists and artists going on walks.

(it's sideways) This maps the different ways of accessing the site. Main modes are train, bus, car, ferry. I want to use the naval site as a carpark for the site to accommodate international traffic. I am sure this can be negotiated somehow. There is also an opportunity here for Waverton station to be majorly upgraded if it becomes an attraction.

Site plan

Sunday, September 15, 2013

Upper site!

ground floor plan

first floor plan...

analysing public/private space

the individual buildings should be locked up independently. The 'white box' central building can then be left open to the public and they can have access to the site outside of opening hours. Thi sis the tourist hub of the site. Some art is still displayed here. This will only be art that is intended to be sold, so any art displayed here can be purchased.

Sections

entry space perspective 'street'

overlooking site perspective

looking up at site perspective

obviously the form will be further refined once the spaces are more formally defined. My inspiration is a Siza-like monumental structure. At the moment it is just a white box, but rest assured, it will be developed further in the future. :)

Saturday, September 14, 2013

Figuring out the upper site



perspective plan.. terraces

I had been joking about the idea of building a box around the existing buildings, but maybe it was not such a bad idea.

investigating in section...

sections and elevations

how they link? extend the 'street' to the coal loader seems the obvious solution

This was the first time the design (buildings within a box) kind of went 'ding' for me. Walking around site, it is sort of confusing, walking through the street, you don't really know what any of the buildings are or what they are for. Putting a box around it and getting rid of any access from the outside limits the circulation and unites these buildings. It also creates a 'indoor' street, which i think is quite neat.

This idea reminds me of that N2 house in Japan. Very clever house...





Thursday, September 12, 2013

Coal Loader proposal (needs a lot of refining for later stage)

proposed floor plans for coal loader. I want the coal loader to be a hub for experimental art. It is created and exhibited within this.

part of the wall for the art labs will be replaced with glass, to encourage voyeurism in art/art practice. A mezzanine will also be added, with some more (wider, lower) labs, which I suppose could also double up as exhibition rooms. The mezzanine still needs to be better considered; it has not been resolved in section yet. The ziggy bit will not work for sure, so that needs to be reconsidered. There also needs to be a stronger connection between the levels. 

In Jane's feedback, she said maybe the tunnels should be kept for part of the length, instead of the colonnade on one end. I think this is a great idea. The experience of the tunnels (shortened) can be incorporated into the art space. This is something I will rework for the next stage of design...



one of the first diagrams, showing the development of the colonnade. Here, I am reconsidering the distance, whether it should accommodate for a reconstructed wharf. (I decided against this)

A parti model, showing the floors of the model. I want slits on the roof to bring in light to the lower floors (oriented NW). This should diffuse light somehow... Aside from this, the top of the coal loader also needs to be better considered for the next stage. I might have a structure on top... there needs to be shelter.

This is when I realised the ziggy bit of the mezzanine wouldn't work. Just because the height of the tunnel is only something like 7m. Putting a mezzanine in and also going down more would not allow enough head height, I think. So this moment needs to be refined later on.

Jane's feedback, rough perspective, some kind of a gestural concept diagram


Section of current coal loader

Proposed section (needs refining). You can see the raised slits to let in light. I wanted also minimal landscaping, and paving. Maybe just grass and some tiny plants if any. This space can accommodate the artisan markets etc held by the community.

Axo diagram

Wednesday, September 4, 2013

More analysis and some baby ideas

Went back to site and took some brochures of walking/cycling maps. I traced the routes around Balls Head. It would be ideal to maintain these connections and to not break the existing walks.

Approximately mapped the existing trees. I think this might be useful for dividing spaces or something. It relates back directly to the natural landscape, which is nice.

I did a little study of the site. Jane has been impressing to us the aspect of the 'street' of the site. I think this is interesting, and how it joins to other things. Presently, the connections from the street to other parts of the site are very weak. I think the site could benefit from this aspect being emphasised on the site. The entry spaces also need to be reconsidered. Most people would access the site through the side entry, not where the street loops, which is a bit of an awkward entrance. A greater entry space should be created, especially if the site is to be of international significance (bay to receive people!).


First ideas for Coal Loader tunnel. I am aware that the tunnels hold great historical significance, but it really annoys me how the tunnels, being so great and long, are only being used as a transitory space. You just move through it; it's not being used for anything. I propose to clear out the underside of the tunnel so it can be used as a flexible space for exhibitions, to facilitate whatever experimental artists may need to exhibit their artwork. They would only have to request it.

Since I am clearing the tunnels, though, I think it would be nice to retain at least the implied experience of walking through the tunnels. Lots of underground spaces could be good. They evoke the same feeling as walking through the tunnels, albeit the tunnels are very tall. Underground spaces would also allow for the natural bushland and/or landscaped gardens to flourish and become the focal point.

The entry point could be just one singular building that feels monumental. it would be like the tip of an iceberg.